Merge pull request #5317 from gustebeast/wled-gtb-flash-size

Reduce flash size of TetrisAI_V2 by 97%, by removing includes of iostream, iterator and algorithm headers
This commit is contained in:
Frank Möhle
2026-01-27 17:14:41 +01:00
committed by GitHub
3 changed files with 3 additions and 11 deletions

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@@ -13,7 +13,6 @@
#ifndef __GRIDBW_H__
#define __GRIDBW_H__
#include <iterator>
#include <vector>
#include "pieces.h"

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@@ -19,7 +19,6 @@
#include <bitset>
#include <cstddef>
#include <cassert>
#include <iostream>
#define numPieces 7

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@@ -15,7 +15,6 @@
#include <stdint.h>
#include <vector>
#include <algorithm>
#include "tetrisbag.h"
@@ -87,17 +86,12 @@ public:
void queuePiece()
{
//move vector to left
std::rotate(piecesQueue.begin(), piecesQueue.begin() + 1, piecesQueue.end());
for (uint8_t i = 1; i < piecesQueue.size(); i++) {
piecesQueue[i - 1] = piecesQueue[i];
}
piecesQueue[piecesQueue.size() - 1] = getNextPiece();
}
void queuePiece(uint8_t idx)
{
//move vector to left
std::rotate(piecesQueue.begin(), piecesQueue.begin() + 1, piecesQueue.end());
piecesQueue[piecesQueue.size() - 1] = Piece(idx % nPieces);
}
void reset()
{
bag.clear();