Fix blank area issue with Twinkle (#5005)
* Fix blank area issue with Twinkle
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@@ -678,7 +678,7 @@ uint16_t mode_twinkle(void) {
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SEGENV.step = it;
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}
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unsigned PRNG16 = SEGENV.aux1;
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uint16_t PRNG16 = SEGENV.aux1;
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for (unsigned i = 0; i < SEGENV.aux0; i++)
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{
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