changed the last double variables and values to float and add more hints to readme
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@@ -32,7 +32,7 @@ public:
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uint8_t fullLines;
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uint16_t bumpiness;
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uint16_t aggregatedHeight;
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double score;
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float score;
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uint8_t width;
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std::vector<uint8_t> lineHights;
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@@ -57,7 +57,7 @@ public:
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this->fullLines = 0;
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this->bumpiness = 0;
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this->aggregatedHeight = 0;
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this->score = -DBL_MAX;
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this->score = -FLT_MAX;
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}
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};
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