replace cos8 with cos8_t correcting an oversight

This commit is contained in:
Damian Schneider
2026-01-03 15:45:44 +01:00
parent b556da8b36
commit e95450b318

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@@ -10276,7 +10276,7 @@ uint16_t mode_particleBalance(void) {
if (SEGMENT.check3) // random, use perlin noise
xgravity = ((int16_t)perlin8(SEGENV.aux0) - 128);
else // sinusoidal
xgravity = (int16_t)cos8(SEGENV.aux0) - 128;//((int32_t)(SEGMENT.custom3 << 2) * cos8(SEGENV.aux0)
xgravity = (int16_t)cos8_t(SEGENV.aux0) - 128;//((int32_t)(SEGMENT.custom3 << 2) * cos8(SEGENV.aux0)
// scale the force
xgravity = (xgravity * ((SEGMENT.custom3+1) << 2)) / 128; // xgravity: -127 to +127
PartSys->applyForce(xgravity);