* Safety Checks for UI, fix for cfg exceeding LED limit
* improvements to low heap check
* add `isPlaceholder()` to bus, some fixes
* remove `disableForceReconnect` for better future implementation
* add "glitch gating" for C3 and check heapy every 5 seconds instead of every secondd
* replace magic number with the correct define, more robust bus defer by look-ahead
In the event that a Bus fails to initialize, or the memory validation
fails, keep the configuration around so the settings contents don't
change out from under the user.
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Co-authored-by: Will Miles <will@willmiles.net>
* use sequential loading for all UI resources
- load common.js and style.css sequentially for all config pages
- restrict all requrests in index.js to single connection
- retry more than once if requests fail
- incremental timeouts to make them faster and still more robust
- bugfix in connectWs()
- on page load, presets are loaded from localStorage if controller was not rebooted
- remove hiding of segment freeze button when not collapsed
replaces the pixel magic tool with a much more feature-rich tool for handling gif images. Also adds a scrolling text interface and the possibility to add more tools with a single button click like the classic pixel magic tool and the pixel-painter tool.
- Renamed hasPSRAM field to psramPresent in /info endpoint (json.cpp)
- Updated usage report to use psramPresent field (index.js)
- Removed problematic _codeql_detected_source_root symlink
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
- Modified reportUpgradeEvent in index.js to use new hasPSRAM and psramSize fields
- Changed from calculating psramSize from free PSRAM to using total PSRAM size from /info endpoint
- Both fields now correctly sent in upgrade usage reports to usage.wled.me
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
- no mendatory external JS dependency, works in offline mode
- optional external dependency is used for highlighting JSON, plain text edit is used if not available
- WLED styling (dark mode only)
- JSON files are displayed "prettyfied" and saved "minified"
- JSON color highlighting (if available)
- JSON verification during edit and on saving both in online and offline mode
- special treatment for ledmap files: displayed in aligned columns (2D) or as lines (1D), saved as minified json: no more white-space problems
- displays file size and total flash usage
- Enabling DDP over WebSocket: this allows for UI or html tools to stream data to the LEDs much faster than through the JSON API.
- first byte of data array is used to determine protocol for future use
- Moved the duplicate function to establish a WS connection from the live-view htm files to common.js
- add better safety check for DDP: prevent OOB reads of buffer
- Enabling DDP over WebSocket: this allows for UI or html tools to stream data to the LEDs much faster than through the JSON API.
- first byte of data array is used to determine protocol for future use
- Moved the duplicate function to establish a WS connection from the live-view htm files to common.js
- add better safety check for DDP: prevent OOB reads of buffer
Implement a comprehensive solution for validating a firmware before an
OTA updated is committed. WLED metadata such as version and release
is moved to a data structure located at near the start of the firmware
binary, where it can be identified and validated.
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>