Files
WLED/wled00/src/dependencies/network/Network.cpp
Phil Bolduc 3577da05ac Avoid redundant localIP calls, each call takes 0.700 us on ESP32 240Mhz (#2206)
* Avoid redundant localIP calls, each call takes 0.700 us on ESP32 240Mhz

* Fall through to check Wifi local ip if not connected to ETH

* Changed local var from ipAddress to localIP to better reflect content
2021-09-19 19:51:54 +02:00

63 lines
1.3 KiB
C++

#include "Network.h"
IPAddress NetworkClass::localIP()
{
IPAddress localIP;
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_ETHERNET)
localIP = ETH.localIP();
if (localIP[0] != 0) {
return localIP;
}
#endif
localIP = WiFi.localIP();
if (localIP[0] != 0) {
return localIP;
}
return INADDR_NONE;
}
IPAddress NetworkClass::subnetMask()
{
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_ETHERNET)
if (ETH.localIP()[0] != 0) {
return ETH.subnetMask();
}
#endif
if (WiFi.localIP()[0] != 0) {
return WiFi.subnetMask();
}
return IPAddress(255, 255, 255, 0);
}
IPAddress NetworkClass::gatewayIP()
{
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_ETHERNET)
if (ETH.localIP()[0] != 0) {
return ETH.gatewayIP();
}
#endif
if (WiFi.localIP()[0] != 0) {
return WiFi.gatewayIP();
}
return INADDR_NONE;
}
bool NetworkClass::isConnected()
{
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_ETHERNET)
return (WiFi.localIP()[0] != 0 && WiFi.status() == WL_CONNECTED) || ETH.localIP()[0] != 0;
#else
return (WiFi.localIP()[0] != 0 && WiFi.status() == WL_CONNECTED);
#endif
}
bool NetworkClass::isEthernet()
{
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_ETHERNET)
return (ETH.localIP()[0] != 0);
#endif
return false;
}
NetworkClass Network;