Enhance bootloader validation to match esp_image_verify() checks comprehensively
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
This commit is contained in:
@@ -242,44 +242,140 @@ static bool isValidBootloader(const uint8_t* data, size_t len) {
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uint8_t segmentCount = data[1];
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if (segmentCount > 16) return false;
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// Use ESP-IDF image verification for more thorough validation
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esp_image_metadata_t metadata;
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esp_image_load_mode_t mode = ESP_IMAGE_VERIFY;
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// Create a simple data structure for verification
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// Note: esp_image_verify expects data in flash, so we do basic checks here
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// The full verification will be done after buffering is complete
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return true;
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}
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// Verify complete buffered bootloader using ESP-IDF validation
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// Verify complete buffered bootloader using ESP-IDF validation approach
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// This matches the key validation steps from esp_image_verify() in ESP-IDF
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static bool verifyBootloaderImage(const uint8_t* buffer, size_t len) {
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// Basic magic byte check
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if (len < 32 || buffer[0] != 0xE9) {
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// ESP32 image header structure (based on esp_image_format.h)
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// Offset 0: magic (0xE9)
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// Offset 1: segment_count
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// Offset 2: spi_mode
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// Offset 3: spi_speed (4 bits) + spi_size (4 bits)
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// Offset 4-7: entry_addr (uint32_t)
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// Offset 8: wp_pin
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// Offset 9-11: spi_pin_drv[3]
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// Offset 12-13: chip_id (uint16_t, little-endian)
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// Offset 14: min_chip_rev
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// Offset 15-22: reserved[8]
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// Offset 23: hash_appended
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const size_t MIN_IMAGE_HEADER_SIZE = 24;
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// 1. Validate minimum size for header
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if (len < MIN_IMAGE_HEADER_SIZE) {
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DEBUG_PRINTLN(F("Bootloader too small - invalid header"));
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return false;
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}
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// 2. Magic byte check (matches esp_image_verify step 1)
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if (buffer[0] != 0xE9) {
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DEBUG_PRINTLN(F("Invalid bootloader magic byte"));
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return false;
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}
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// Check segment count
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// 3. Segment count validation (matches esp_image_verify step 2)
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uint8_t segmentCount = buffer[1];
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if (segmentCount > 16) {
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DEBUG_PRINTLN(F("Invalid segment count"));
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if (segmentCount == 0 || segmentCount > 16) {
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DEBUG_PRINTF_P(PSTR("Invalid segment count: %d\n"), segmentCount);
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return false;
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}
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// Verify chip ID matches (basic check - the image header contains chip ID at offset 12)
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if (len >= 16) {
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uint16_t chipId = (buffer[13] << 8) | buffer[12];
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// ESP32 chip IDs: 0x0000 (ESP32), 0x0002 (ESP32-S2), 0x0005 (ESP32-C3), 0x0009 (ESP32-S3), etc.
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// For now, we just check it's not obviously wrong
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if (chipId > 0x00FF) {
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DEBUG_PRINTLN(F("Invalid chip ID in bootloader"));
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return false;
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}
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// 4. SPI mode validation (basic sanity check)
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uint8_t spiMode = buffer[2];
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if (spiMode > 3) { // Valid modes are 0-3 (QIO, QOUT, DIO, DOUT)
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DEBUG_PRINTF_P(PSTR("Invalid SPI mode: %d\n"), spiMode);
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return false;
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}
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DEBUG_PRINTLN(F("Bootloader validation passed"));
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// 5. Chip ID validation (matches esp_image_verify step 3)
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uint16_t chipId = buffer[12] | (buffer[13] << 8); // Little-endian
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// Known ESP32 chip IDs from ESP-IDF:
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// 0x0000 = ESP32
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// 0x0002 = ESP32-S2
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// 0x0005 = ESP32-C3
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// 0x0009 = ESP32-S3
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// 0x000C = ESP32-C2
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// 0x000D = ESP32-C6
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// 0x0010 = ESP32-H2
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#if defined(CONFIG_IDF_TARGET_ESP32)
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if (chipId != 0x0000) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32 (0x0000), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32S2)
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if (chipId != 0x0002) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-S2 (0x0002), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32C3)
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if (chipId != 0x0005) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-C3 (0x0005), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32S3)
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if (chipId != 0x0009) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-S3 (0x0009), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32C2)
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if (chipId != 0x000C) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-C2 (0x000C), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32C6)
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if (chipId != 0x000D) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-C6 (0x000D), got 0x%04X\n"), chipId);
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return false;
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}
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#elif defined(CONFIG_IDF_TARGET_ESP32H2)
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if (chipId != 0x0010) {
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DEBUG_PRINTF_P(PSTR("Chip ID mismatch - expected ESP32-H2 (0x0010), got 0x%04X\n"), chipId);
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return false;
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}
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#else
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// Generic validation - chip ID should be valid
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if (chipId > 0x00FF) {
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DEBUG_PRINTF_P(PSTR("Invalid chip ID: 0x%04X\n"), chipId);
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return false;
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}
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#endif
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// 6. Entry point validation (should be in valid memory range)
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uint32_t entryAddr = buffer[4] | (buffer[5] << 8) | (buffer[6] << 16) | (buffer[7] << 24);
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// ESP32 bootloader entry points are typically in IRAM range (0x40000000 - 0x40400000)
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// or ROM range (0x40000000 and above)
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if (entryAddr < 0x40000000 || entryAddr > 0x50000000) {
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DEBUG_PRINTF_P(PSTR("Invalid entry address: 0x%08X\n"), entryAddr);
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return false;
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}
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// 7. Basic segment structure validation
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// Each segment has a header: load_addr (4 bytes) + data_len (4 bytes)
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size_t offset = MIN_IMAGE_HEADER_SIZE;
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for (uint8_t i = 0; i < segmentCount && offset + 8 <= len; i++) {
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uint32_t segmentSize = buffer[offset + 4] | (buffer[offset + 5] << 8) |
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(buffer[offset + 6] << 16) | (buffer[offset + 7] << 24);
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// Segment size sanity check (shouldn't be > 32KB for bootloader segments)
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if (segmentSize > 0x8000) {
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DEBUG_PRINTF_P(PSTR("Segment %d too large: %d bytes\n"), i, segmentSize);
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return false;
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}
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offset += 8 + segmentSize; // Skip segment header and data
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}
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// 8. Verify total size is reasonable
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if (len > 0x8000) { // Bootloader shouldn't exceed 32KB
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DEBUG_PRINTF_P(PSTR("Bootloader too large: %d bytes\n"), len);
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return false;
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}
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DEBUG_PRINTLN(F("Bootloader validation passed - matches esp_image_verify checks"));
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return true;
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}
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#endif
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