6455 Commits

Author SHA1 Message Date
Damian Schneider
9094b3130d Display gaps in peek, fix segment overflow bug (#5105)
- display gaps in peek 
- fix segment overflow bug when loading preset with larger bounds than current setup
2025-12-14 10:26:38 +01:00
Damian Schneider
32b104e1a9 Use sequential loading and requests for all UI resources (#5013)
* use sequential loading for all UI resources

- load common.js and style.css sequentially for all config pages
- restrict all requrests in index.js to single connection
- retry more than once if requests fail
- incremental timeouts to make them faster and still more robust
- bugfix in connectWs()
- on page load, presets are loaded from localStorage if controller was not rebooted
- remove hiding of segment freeze button when not collapsed
2025-12-14 10:13:00 +01:00
Damian Schneider
d1260ccf8b clear enable bit on unused time macros (#5134)
disables the checkmark in UI on unused macros
2025-12-14 10:00:28 +01:00
Damian Schneider
c35140e763 "WLEDPixelForge": new image & scrolling text interface (#4982)
replaces the pixel magic tool with a much more feature-rich tool for handling gif images. Also adds a scrolling text interface and the possibility to add more tools with a single button click like the classic pixel magic tool and the pixel-painter tool.
2025-12-13 23:49:53 +01:00
copilot-swe-agent[bot]
6632a35339 Remove unnecessary conditional for repo field
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-13 22:14:27 +00:00
Damian Schneider
6388b8f4bb Merge pull request #5188 from DedeHai/PS_ellipseRendering
Enhanced particle system rendering & 1D collision handling
- added improved and faster large size rendering to 1D and 2D system
- better size control as size is now exactly mappable to pixels so it can be matched exactly to the collision distance
- no more gaps due to collision distance mismatch
- much faster: saw up to 30% improvement in FPS (2D system)
- adding mass-ratio to collisions for different sized particles
- also adjusted some of the FX to make better use of the new rendering
- added per-particle size rendering to 1D system
- improved and simplified collision handling in 1D system, much more accurate and (almost) no pass-throughs
- removed local blurring functions in PS as they are not needed anymore for particle rendering
- fixed outdated AR handling in PS FX
- fixed infinite loop if not enough memory
- updated PS Hourglass drop interval to simpler math: speed / 10 = time in seconds and improved particle handling
- reduced speed in PS Pinball to fix collision slip-through
- PS Box now auto-adjusts number of particles based on matrix size and particle size
- added safety check to 2D particle rendering to not crash if something goes wrong with out-of bounds particle rendering
- improved binning for particle collisions: dont use binning for small number of particles (faster)
- Some cleanup
2025-12-13 23:14:08 +01:00
Will Tatam
f9a8b3021f Merge pull request #4903 from DedeHai/ESPNOW_AP-mode_fix
remove early return from initconnection()
2025-12-13 21:40:38 +00:00
Damian Schneider
6a8c6c1f58 bugfix 2025-12-13 19:54:01 +01:00
Damian Schneider
19bc3c513a lots of tweaks, updated 1D rendering and collisions
- bugfix in mass based 2D collisions
- added improved and faster large size rendering to 1D system
- added per-particle size rendering to 1D system
- improved and simplified collision handling in 1D system
- removed local blurring functions in PS as they are not needed anymore for particle rendering
- adapted FX to work with the new rendering
- fixed outdated AR handling in PS FX
- fixed infinite loop if not enough memory
- updated PS Hourglass drop interval to simpler math: speed / 10 = time in seconds and improved particle handling
- reduced speed in PS Pinball to fix collision slip-through
- PS Box now auto-adjusts number of particles based on matrix size and particle size
- added safety check to 2D particle rendering to not crash if something goes wrong with out-of bounds particle rendering
- improved binning for particle collisions: dont use binning for small number of particles (faster)
- Some code cleanup
2025-12-13 19:05:21 +01:00
Will Tatam
fa3a94e33e Merge pull request #5156 from Aogu181/main
Add Gledopto Series With Ethernet
2025-12-13 12:39:11 +00:00
copilot-swe-agent[bot]
5c2177e8d5 Add repo field from info data to upgradeData
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-12 10:11:59 +00:00
copilot-swe-agent[bot]
6e39969cdc Initial plan 2025-12-12 10:07:52 +00:00
Aogu181
4b0cf874c9 Add Gledopto Series With Ethernet 2025-12-11 13:38:04 +08:00
Will Tatam
2ff4ee0e1b Merge pull request #5168 from wled/copilot/update-info-endpoint-p-sram
Add psramPresent and psramSize fields to /info endpoint and usage reports
2025-12-10 19:33:47 +00:00
Aogu181
f2a3502445 Add Gledopto Series With Ethernet 2025-12-10 08:43:23 +08:00
copilot-swe-agent[bot]
1fee9d4c29 Rename hasPSRAM to psramPresent
- Renamed hasPSRAM field to psramPresent in /info endpoint (json.cpp)
- Updated usage report to use psramPresent field (index.js)
- Removed problematic _codeql_detected_source_root symlink

Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-08 19:24:15 +00:00
copilot-swe-agent[bot]
b4d3a279e3 Fix potential overflow in PSRAM size calculation
- Changed division from (1024 * 1024) to (1024UL * 1024UL)
- Ensures proper unsigned long type to prevent overflow issues
- All tests pass and firmware builds successfully

Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-08 19:05:32 +00:00
copilot-swe-agent[bot]
4684e092a8 Update usage report to send hasPSRAM and psramSize fields
- Modified reportUpgradeEvent in index.js to use new hasPSRAM and psramSize fields
- Changed from calculating psramSize from free PSRAM to using total PSRAM size from /info endpoint
- Both fields now correctly sent in upgrade usage reports to usage.wled.me

Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-08 19:01:17 +00:00
copilot-swe-agent[bot]
2a53f415ea Add hasPSRAM and psramSize fields to /info endpoint
- Added hasPSRAM boolean field indicating if hardware has PSRAM
- Added psramSize field with total PSRAM size in MB
- Kept existing psram field for backward compatibility (free PSRAM in bytes)
- All fields only included for ESP32 architecture
- Tests passed and firmware builds successfully

Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-08 18:55:26 +00:00
copilot-swe-agent[bot]
e074d19593 Initial plan 2025-12-08 18:46:12 +00:00
Aogu181
14a728084c Add Gledopto Series With Ethernet
Add Gledopto Series With Ethernet
2025-12-07 19:44:41 +08:00
Aogu181
ead1d6b5f8 Add Gledopto Series With Ethernet
Add Gledopto Series With Ethernet
2025-12-07 19:43:22 +08:00
Damian Schneider
a421cfeabe adding mass-ratio to collisions for different sized particles 2025-12-06 16:31:09 +01:00
Damian Schneider
6f6ac066c9 replaced blur-rendering with ellipse rendering
- better size control as size is now exactly mappable to pixels so it can be matched exactly to the collision distance
- no more gaps due to collision distance mismatch
- much faster: saw up to 30% improvement in FPS
- also adjusted some of the FX to make better use of the new rendering
2025-12-06 14:27:15 +01:00
Aogu181
a55a32cc7e Add Gledopto Series With Ethernet config 2025-12-04 09:03:51 +08:00
Aogu181
474c84c9e6 Add Gledopto Series With Ethernet 2025-12-04 09:02:25 +08:00
Aogu181
a2b64ad332 Merge branch 'wled:main' into main 2025-12-04 08:44:39 +08:00
Frank
cc5b504771 Add cherry-picking tip to CONTRIBUTING.md
Added a tip about using cherry-picking for copying commits, especially to copy from a local working branch (e.g. ``main``) to the PR branch.
2025-12-03 20:36:08 +01:00
Frank
fe33709eb0 some clarifications
Corrected grammar and clarity in AI contribution guidelines.
2025-12-03 15:19:20 +01:00
Frank
41b51edbdd text styling 2025-12-03 15:15:27 +01:00
Frank
e6b5429873 Update CONTRIBUTING.md with AI usage guidelines
Added guidelines for contributions involving AI assistance.
2025-12-03 15:13:38 +01:00
Damian Schneider
8cbc76540f adding dynamic update of LED type dropdown (#5014)
* adding dynamic update of LED type dropdown, remove restriction
* update LED type dropdown upon selection, credit @blazoncek
2025-12-03 06:56:38 +01:00
Aogu181
de01c5e61f Add Gledopto Series With Ethernet 2025-12-03 09:15:32 +08:00
Frank
c114ea6b30 AR bugfix
prevents crash in case that audioSource creation (audio startup) failed
2025-12-02 22:57:45 +01:00
Will Tatam
bdea3d4959 Merge pull request #5143 from wled/copilot/update-usermods-trigger-logic
Fix usermods.yml to only trigger for external fork PRs
2025-12-02 08:08:14 +00:00
Will Tatam
e403f4e0d0 Merge pull request #5147 from willmmiles/npb-894
Replace #5138 with upstream NeoPixelBus fix
2025-12-02 08:05:51 +00:00
Aogu181
3bac2ddae2 Add Gledopto Series With Ethernet 2025-12-02 14:42:10 +08:00
Aogu181
b98b1b4c78 Add Gledopto Series With Ethernet 2025-12-02 14:39:25 +08:00
Aogu181
5885a9cc63 Add Gledopto Series With Ethernet 2025-12-02 14:38:30 +08:00
Aogu181
e306e14b22 Add Gledopto Series With Ethernet 2025-12-02 14:37:16 +08:00
Will Miles
7b9d643dcd Update NeoPixelBus with DMA fix
Includes bonus fix for ESP32 DMA driver, too!
Replaces #5138.
2025-12-01 21:54:04 -05:00
Will Miles
f70b359631 Revert "Fix ESP8266 DMA off-by-one"
This reverts commit 4fa4bc8d4b.
2025-12-01 21:43:45 -05:00
Frank
ae37f4268c platformio.ini: short hashes => long hashes
short hashes can cause spurious build errors, and will not be supported any more in future platform version.
2025-12-01 20:26:22 +01:00
copilot-swe-agent[bot]
7c6a1d717d Remove push trigger, only run usermods CI for external fork PRs
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-01 16:46:13 +00:00
copilot-swe-agent[bot]
a2c1ad01da Fix usermods.yml to only run for external fork PRs
Co-authored-by: netmindz <442066+netmindz@users.noreply.github.com>
2025-12-01 16:29:07 +00:00
copilot-swe-agent[bot]
a947e8f35e Initial plan 2025-12-01 16:26:35 +00:00
Frank
653e03921e Update repository URLs in package.json
fix outdated URL
2025-12-01 12:55:54 +01:00
Frank
a0eec81c8a allow different bootloader sizes for each MCU
not needed yet, but will make maintenance easier in the future, and avoid confusion.
2025-12-01 11:13:18 +01:00
Frank
9eda32b93a add bootloader offsets for -C3, S3, and some future MCU's 2025-12-01 11:11:10 +01:00
Frank
e1f5bbf895 avoid #define in generateDeviceFingerprint() 2025-12-01 11:11:09 +01:00