- add addPixelColor overloads - remove setPixels function - sPC/gPC move leds check to beginning - refactor wu_pixel work without leds - remove leds out of effects and replace by sPC/gPC/aPC/nullptr - workaround %= - refactor game of life (but need to check patterns / history, see SR) - refactor fill_circle to work without leds
143 KiB
143 KiB