- rotation scale is now exactly 180° (divide slider input by 255 instead of 256) - removed shift offset: offset is now zero at slider 0, to hit 128 on touch input devices is really hard - added a 90° shift to input rotation, enabling to rotate from 0 to 180° instead of +90 to -90 (which is not useful in 1D) - changed default settings values to more closely match the old 1D effect
306 KiB
306 KiB