Files
WLED/wled00/FXparticleSystem.cpp
Damian Schneider dd3edf1a3c improved 2D collisions, fixed duplicate line in fireworks 1D, remove additional dimming if gamma is active
Adding symmetrical but random pushing leads to better stacking, also pushing more if large particles are too close helps to separate them better. Pushing them every frame also helps.
Pushing only particle1 as it was tends to lead to more collapsing and some random movement within a pile. There was also a bug which applied way to much velocity unnecessarily.
2025-12-16 20:25:24 +01:00

100 KiB